Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2011)


A introductory level BA course taught in the Digital Culture program at the University of Bergen. For each genre section, the course provides three-week introductions to genres of cultural artifacts particular to the network and the computer, specifically computer and network art, electronic literature, and computer games. Students in the course will learn to analyze contemporary digital artifacts on a textual and structural basis, within the general framework of genre studies.

Creative works referenced

Titlesort ascending Author Year
windsound John Cayley
This is how you will die Jason Nelson
These Waves of Girls: A Hypermedia Novella Caitlin Fisher
The Dreamlife of Letters Brian Kim Stefans
Stir Fry Texts Jim Andrews, Brian Lennon, Pauline Masurel
Star Wars, One Letter at a Time Brian Kim Stefans
slippingglimpse Stephanie Strickland, Cynthia Lawson Jaramillo, Paul Ryan
Roulette Daniel C. Howe, Feliz L. Molina
my body — a Wunderkammer Shelley Jackson
in absentia J. R. Carpenter
Faith Robert Kendall
Entre Ville J. R. Carpenter
Dakota Young-Hae Chang Heavy Industries, Young-Hae Chang, Marc Voge
afternoon, a story Michael Joyce
After Parthenope Scott Rettberg
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Scott Rettberg