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A Cartography of the Aesthetics and Locality of Forgetting: Preliminary Remarks on Samuel Delany’s Dhalgren, Mark Amerika’s Hypertextual Consciousness [beta-version] and Christopher Nolan’s Memento |
Theodoros Chiotis |
2005 |
cartography, procedural poetics, memory, literary criticism, film, hypertext, novel |
|
Blue Lacuna |
Aaron A. Reed |
2009 |
interactive fiction, novel, reactive characters |
|
Califia |
M. D. Coverley |
2000 |
fiction, novel, multimedia, California, character, history, hypertext, multimodal, narrative, Toolbook |
|
Destination Unknown: Experiments in the Network Novel |
Scott Rettberg |
2003 |
hypertext, fiction, novel, electronic literature, network, remediation, network novel |
|
Dictionary of the Khazars: A Lexicon Novel |
Milorad Pavić |
1988 |
history, novel, ethnicity, mythology, religion, lexicon, multilinear |
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Die Aaleskorte der Ölig |
Dirk Günther, Frank Klötgen |
1998 |
hypertext, novel, crime, fiction, HTML |
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Earthbound: Surfing the Apocalypse |
Per Martinsen |
2010 |
transmedial, science fiction, blog, installation, sticker, music, novel |
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Egypt: The Book of Going Forth by Day |
M. D. Coverley |
2006 |
history, novel, mythology, image and text, Egypt |
|
Electricians, Wig Makers, and Staging the New Novel |
Steve Tomasula |
2011 |
writing, novel, authorship, new media, collaboration, collage |
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Endless Text: New Media Technologies in The Raw Shark Texts |
Kiene Brillenburg Wurth |
2008 |
novel, experimental fiction, print fiction, serial fiction, intermedial |
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False Pretenses, Parasites, and Monsters |
Tom LeClair |
2000 |
hypertext, materiality, fiction, collaboration, novel, aesthetics, hypertext fiction, literary criticism, gender, monstrosity, feminism, parasitism, encyclopedic novel |
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From Papyrus to Hypertext: Toward the Universal Digital Library |
Christian Vandendorpe |
2009 |
hypertext, interactivity, novel, reading, blog, textuality, digital humanities, writing-history of, writing-materiality, literacy, writing, meaning, orality, tabularity, effect, intensive reading, extensive reading |
|
Gabriella infinita |
Jaime Alejandro Rodríguez |
|
hypertext, fiction, novel, video, audio, disappearance, evidence, escape, metafiction, adaptation, translation |
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Game-Based Digitally Mediated Narrative Construction |
Frances Lucretia Van Scoy |
2010 |
short story, novel, Sydney Sheldin, game, text based, artificial intelligence, narrative, game-generated narrative, player character, authoring system |
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Graphs, Maps, Trees: Abstract Models for Literary History |
Franco Moretti |
2007 |
distant reading, literary history, literary studies, genre, novel, visualization, quantitative analysis |
|
House of Leaves |
Mark Z. Danielewski |
2000 |
narrative, novel, typography, print fiction, satire, postprint novel, postmodern fiction, horror, romance, mystery |
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Implementation |
Nick Montfort, Scott Rettberg |
2004 |
sticker, novel, distributed narrative |
|
Kind of Blue |
Scott Rettberg |
2002 |
collaboration, novel, epistolary, remix, e-mail fiction, email, narrative, intertextuality, multivalent, conspiracy, madness |
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Queerskins |
Illya Szilak |
2012 |
novel, gay, AIDS, distributed narrative, multimedia |
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Senghor on the Rocks |
Florian Ledermann, Christoph Benda |
2008 |
narrative, novel, geopoetics, postcolonial, mapping, geodata, locative, network forms, multilingual, network |
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Senghor on the Rocks: A Georeferenced Electronic Novel |
Christoph Benda, Florian Ledermann |
2008 |
narrative, novel, geopoetics, mapping, cartography |
|
Sunshine '69 |
Robert Arellano |
1996 |
hypertext, fiction, novel, 1960s, acid, travel, historical |
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The End of Books |
Robert Coover |
1992 |
hypertext, fiction, books, novel, line, linearity, closure, choice, narrative flow |
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The Monstrous Book and the Manufactured Body in the Late Age of Print: Material Strategies for Innovative Fiction in Shelley Jackson’s Patchwork Girl and Steve Tomasula’s Vas |
John M. Vincler |
2010 |
digital technology, body, late age of print, hypertext, materiality, novel |
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The Nothings |
Alistair Gentry |
2002 |
fiction, hypertext, novel, modular novel |
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Why Some Dolls Are Bad: a generative graphic novel for the iPhone |
Kate Armstrong |
2007 |
generative, novel, graphic novel, identity, dolls, facebook, Flickr, tags, image and text |