interactive fiction

Interactive fiction is a literary form based on early text-based computer games that make use of a parser in which the player often has a first person role in interacting with the text.

Displaying 1 - 68 of 68
Titlesort descending Author Year Tags
9:05 Adam Cadre 2000 interactive fiction
A Clash between Game and Narrative Jesper Juul 1998 computer games, interactive fiction, narrative
Ad Verbum Nick Montfort 2000 interactive fiction, wordplay, puns, literary games, Oulipo
All Roads Jon Ingold 2001 interactive fiction, fiction, games, Inform
An Annotated Bibliography Of Interactive Fiction Scholarship interactive fiction
Authoring Software interactive fiction, software, electronic literature, hyperfiction, epoetry, algorithmic text generation, authoring system
Bad Machine Dan Shiovitz 1999 interactive fiction, fiction, games, codework, TADS
Because It's Not There: Ekphrasis and the Threat of Graphics in Interactive Fiction Aaron Kashton 2011 interactive fiction, ekphrasis, graphics, image and text, word and image, rhetoric
Blending the Crossword with the Narrative: An Examination of the Storygame Jimmy Maher 2008 interactive fiction, story game, immersion, interactivity
Blue Lacuna Aaron A. Reed 2009 interactive fiction, novel, reactive characters
Blue Lacuna: Lessons Learned Writing the World's Longest Interactive Fiction Aaron A. Reed 2010 interactive fiction, natural language, natural language source code, inform 7, story game, game, character, narrrative, technique
Book and Volume Nick Montfort 2006 constraint, interactive fiction, city, space, work
Brown House Kitchen Judy Malloy 1993 interactive fiction, moo, generative
Carrying across Language and Code Natalia Fedorova, Nick Montfort 2012 translation, digital poetry, algorithmic text generation, interactive fiction, computation, electronic literature
City of Secrets Emily Short 2003 interactive fiction, espionage, fantasy, thriller
Collaborations in E-lit Stephanie Strickland, Nick Montfort 2011 collaboration, electronic literature, e-lit, the ecological thought, recombinant poetics, code, remix, appropriation, interactive fiction, platform
Colossal Cave Adventure Will Crowther, Don Woods 1976 interactive fiction, text adventure, 1970s
Command Lines: Aesthetics and Technique in Interactive Fiction and New Media Jeremy Douglass 2007 interactive fiction, ludology, game studies, narrative theory, aesthetics of frustration
Common Ground: One Night in a Three-story House Stephen Granade 1999 interactive fiction, game, character, suburbs, TADS 2
Computing Language and Poetry Nick Montfort 2012 poetry generator, digital poetics, narrative, computer narrative, interactive fiction, narratology, stanzory
Creating Interactive Fiction with Inform 7 Aaron A. Reed 2010 authoring, interactive fiction, how-to, programming, narrative, gaming
Curveship: An Interactive Fiction System for Interactive Narrating Nick Montfort 2009 interactive fiction, authoring system, development system, narrative variation
Curveship: An Interactive Fiction System for Narrative Variation Nick Montfort 2011 interactive fiction, narratology, narrative, IF, interactive fiction system, narrative variation
Cybertext Killed the Hypertext Star Nick Montfort 2000 cybertext, hypertext, debate, ergodic, ergodic literature, interactive fiction
DAC 2000: A Choose-Your-Own-Trip-Report! Nick Montfort 2000 interactive fiction, hypertext
Deadline Marc Blank 1982 interactive fiction, detective, mystery
Digital Media Scott Rettberg, Jill Walker Rettberg 2010 teaching, interactive fiction, narrative, hypertext, pedagogy, electronic literature
Electronic Literature (DIKULT 203, Fall 2011) electronic literature, e-lit, digital literature, digital literary studies, hypertext fiction, digital poetry, interactive fiction, teaching digital literature
Everybody Dies Jim Munroe 2008 interactive fiction, visual narrative, ergodic, Java
Forms of Future Michael Joyce 1997 electronic literature, digital textuality, writing, interactive fiction, future, authorship
From Reality to Interactive Fiction and the Way Back Urs Richle 2012 interactive fiction
Galatea Emily Short 2000 interactive fiction, fiction, chatterbot, chatterbot/conversational character, Inform, discourse
Galatea’s Riposte: The Reception and Receptacle of Interactive Fiction Lisa Swanstrom 2012 interactive fiction
gCreating: Adventure in Style and The Marble Index in Curveship Nick Montfort interactive fiction, narration, narrative, literary art, interactive fiction system, artificial intelligence, e-lit, electronic literature
Generating Narrative Variation in Interactive Fiction Nick Montfort 2007 language generation, narratology, computational linguistics, interactive fiction
Hadean Lands Andrew Plotkin 2012 interactive fiction, iphone
Hitchhiker's Guide to the Galaxy Douglas Adams, Steven Meretzky 1984 interactive fiction, space travel, science fiction, comedy
Hors Catégorie David Benin 2007 interactive fiction, drugs, doping, Tour de France
Hors-Categorie: An Embodied, Affective Approach to Interactive Fiction David Benin 2008 interactive fiction, embodiment, affect, drugs, doping, Tour de France
IF Demo Fair, PAX East interactive fiction, indie game, art game, experimental games
Instant Memory Patricia Rydzok, Pedro Vitorino Olivera 2007 flash fiction, interactive fiction, war, pollution, cloning
Interactive Fiction Nick Montfort, N. Katherine Hayles 2012 interactive fiction
Interactive Fiction as Literature Mary Ann Buckles 1987 interactive fiction, adventure games, computer games
Interactive fiction, virtual realities, and the reading-writing relationship Sarah Jane Sloane 1991 interactive fiction
Interactive Fiction: The Computer Storygame 'Adventure' Mary Ann Buckles 1985 interactive fiction, New Criticism, meaning, reader response
Interactive Fiction? I prefer Adventure Francesco Cordelli, Don Woods 2001 interactive fiction, interview, text adventure
Interview with Andy Campbell: “Digital Fiction and Interactive Fiction” Fabio De Vivo 2010 e-literature, interview, digital fiction, interactive fiction
Introduction [to New Narratives: Stories and Storytelling in the Digital Age] Ruth Page, Bronwen Thomas 2012 narrative, storytelling, narratology, digital narrative, new media narrative, interactive fiction, hypertext, digital narratology, narrative interaction, identity, fiction
Living Will Mark C. Marino 2012 hypertext, interactive fiction, storygame
L’avventura è l’avventura Francesco Cordelli interactive fiction, blog, Italian, text adventure
maybe make some change Aaron A. Reed 2011 interactive fiction, multimedia, Afghanistan, war, point of view, unreliable narrator, video, interactive documentary
Mindwheel Robert Pinsky 1984 interactive fiction, narrative, narrative games, games
Mystery House Taken Over Nick Montfort, Dan Shiovitz, Emily Short 2004 remix, adventure game, graphic adventure, interactive fiction, game mod, collaboration, hacking
Original Chat: Exploring the Origins of the Turing Test Mark C. Marino 2008 turing test, chatbot, artificial agents, interactive fiction
Portal Rob Swigart 1986 interactive fiction, science fiction
Process-Intensive Fiction Noah Wardrip-Fruin, Michael Mateas, Nick Montfort, Emily Short, Aaron A. Reed, D. Fox Harrell, Pat Redding 2010 digital poetry, digital fiction, computational process, hypertext fiction, interactive fiction, video games, variability, process intensity
Savoir-Faire Emily Short 2002 interactive fiction, fiction, games, Inform
Shade Andrew Plotkin 2000 interactive fiction, text fiction, text adventure
Shakespeare in Simlish? Responsive Systems and Literary Language Noah Wardrip-Fruin 2012 interactive fiction, language
Somewhere Nearby is Colossal Cave: Examining Will Crowther's Original "Adventure" in Code and in Kentucky Dennis G. Jerz 2007 interactive fiction, text adventure, code studies, spelunking, adventure
The Gothic in Contemporary Interactive Fictions Van Leavenworth 2010 gothic, interactive fiction, subjectivity, posthuman, unspeakable, live burial, labyrinth, uncanny, grotesque, vampire, historiographic metafiction, cybergothic
The Interactive Fiction Archive
The International Interactive Fiction Community Nick Montfort 2010 interactive fiction, community, competition, software
Twisty Little Passages: An Approach to Interactive Fiction Nick Montfort 2003 interactive fiction, riddles
Whom the Telling Changed Aaron A. Reed 2005 interactive fiction, narrative, hypertext, fiction, Inform
Winchester's Nightmare Nick Montfort 1999 interactive fiction, novel machine, setting, mental map, puzzles
Workplace is Mediaspace is Cityscape: Nick Montfort on Book and Volume Jeremy Douglass 2006 city, interactive fiction, games, constraint, space
Zork 1: The Great Underground Empire Marc Blank, David Lebling 1981 interactive fiction
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