games

Displaying 1 - 47 of 47
Titlesort descending Author Year Tags
Afeeld A. J. Patrick Liszkiewicz 2010 textual instrument, concrete art, digital poetry, games
All Roads Jon Ingold 2001 interactive fiction, fiction, games, Inform
Animalamina Chris Joseph 2003 animation, kinetic typography, children's poetry, collaboration, electronic music, Flash, games, generative, graphics, interactive, music, poetry, visual poetry
Avatars of Story Marie-Laure Ryan 2006 narrative, hypertext, Storyspace, interactive drama, games, narrative theory, story
Bad Machine Dan Shiovitz 1999 interactive fiction, fiction, games, codework, TADS
Basho's Frogger and JABBER Neil Hennessy 2000 poetry, parody, games, haiku, Java, conceptual
carrier (becoming symborg) Damien Everett, Melinda Rackham 1999 collaboration, audio, memoir, documentary, javascript, VRML, viral, games, Shockwave
Chroma Erik Loyer 2001 narrative, poetry, audio, Shockwave, games, race
Cybertext Yearbook Database
Digital Arts and Literature – Is it Just a Game? Alexandra Saemmer 2011 games, play, literariness
Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2011) digital art, electronic literature, games, genre, antecedents
Disasters Natural and Digital: The Secret Technologies of Jason Nelson Scott Rettberg 2010 catastrophe, dark humor, games, Flash, absurdity
E-Formes 2: Au risque du jeu 2011 poetry, games, interaction, borders, play
Electronic Writing II (LITR 0210D, Spring 2008) visual poetry, hypertext, animation, games, electronic writing, workshop, soundscape, undergraduate
Event-Space on the Move (On the Computer Games Philosophy) Janez Strehovec 2010 games, event-space
Eviscerating the Antiseptic (Interview with Jason Nelson) Jason Nelson, David Jhave Johnston 2012 freedom, surrealism, games, authorship
Façade Michael Mateas, Andrew Stern 2005 3D, collaboration, generative, database, interactive drama, games, artificial intelligence, chatterbot/conversational character, ergodic/interactivity/participation
Foundations of Digital Games 2012 (Raleigh, North Carolina) games, game studies
Game, game, game, and again game Jason Nelson 2007 animation, Flash, audio, retro, games, parody/satire
Gamely Interstitial: Narrative, Excess, and Artifactual Interstanding Stuart Moulthrop 1999 narrative, comics, games, meaning, postmodern
Golpe de Gracia Jaime Alejandro Rodríguez 2009 narrative, Flash, hypertext, audio, games, critical/political/philosophical
Grand Text Auto Michael Mateas, Andrew Stern, Nick Montfort, Mary Flanagan, Scott Rettberg, Noah Wardrip-Fruin 2003 poetry, digital art, MERGEcollaboration, games, computer narrative
Grand Text Auto Exhibition at the Krannert Art Museum electronic literature, hypertext fiction, net.art, games
Inanimate Alice, Episode 4: Hometown Kate Pullinger, Chris Joseph 2008 narrative, audio, games, visual narrative, collaboration
Jason Nelsons hemmelige teknologi Scott Rettberg 2010 catastrophe, dark humor, games, Flash, absurdity
Jean-Pierre Balpe ou les Lettres Dérangées Patrick Henri Burgaud 2005 animation, Flash, multilingual, ALAMO, games, time-based, kinetic
Labyrinth: the Rulebook without Game Mark C. Marino 2001 games, playable manuals, Flash, audio, hypertext
Looking Behind the Façade: Playing and Performing an Interactive Drama Jörgen Schäfer 2009 interactive drama, games
Mindwheel Robert Pinsky 1984 interactive fiction, narrative, narrative games, games
Networked Improv Narrative (Netprov) and the Story of Grace Wit & Charm: Rob Wittig's Thesis Defense Rob Wittig 2011 netprov, improv, games, narrative
New Word Order: Basra Sandy Baldwin 2006 3D, interpretation, textual instrument, games, violence, hacktivist, game mod
Oulipoems Millie Niss, Martha Deed 2004 constraint, audio, collaboration, combinatorial, Flash, games, generative, place, poetry
Reconstructing Mayakovsky Illya Szilak 2008 narrative, hypertext, video, database, text movie, documentary, games
Rhizome Artbase
Savoir-Faire Emily Short 2002 interactive fiction, fiction, games, Inform
soundpoems Jörg Piringer 2002 animation, conceptual, kinetic, audio, games, wordtoy, combinatorial, alphabetic, letters
Stud Poetry Marko Niemi 2006 poetry, generative, games, wordtoy, combinatorial, javascript
SurREAL: Dramatis Personae on the Digital Stage Lisbeth Klastrup, Susana Pajares Tosca, Elin Sjursen, Jill Walker Rettberg 2000 games, characters, readers, virtual world
The Doll Games Shelley Jackson, Pamela Jackson 2001 identity, parody, games, gender, dolls, non-fiction, HTML, sexuality, siblings, game
The ELO and Two E-Lit Exhibits Nick Montfort 2012 libraries, exhibiting, games
The History of Hypertext Authoring and Beyond: Interview with Stuart Moulthrop Judy Malloy, Stuart Moulthrop 2011 hypertext, history, games, narrative, coding
The Intruder Natalie Bookchin 1999 cybertext, games, Jorges Luis Borges, remediattion, perspective, Shockwave, adaptation
Third Hand Plays: "Scrape Scraperteeth" by Jason Nelson Brian Kim Stefans 2011 interface, games, digital aesthetics, interaction
This is how you will die Jason Nelson 2005 Flash, generative, textual instrument, games, combinatorial, death, gambling, demise, avant-garde, dada, audio
Why digital games and networks can help us to change reality and generate concrete changes in social environments Patrícia Gouveia 2011 games, social networks, social relations, technology -- social aspects
Workplace is Mediaspace is Cityscape: Nick Montfort on Book and Volume Jeremy Douglass 2006 city, interactive fiction, games, constraint, space
Writing Digital Media Josh McCoy, Mike Treanor, Ben Samuel, Brandon Tearse, Michael Mateas, Noah Wardrip-Fruin 2010 games, fiction, promacolypse, social interaction games, artificial intelligence, story, authoring system
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